Procedural Design

Generative art and the procedural approach to design has become my main interest in the last couple of years. The use of code and nodes to create organic, flowing or otherwise complex forms makes my creative juices flow.

SideFX Houdini is my main tool in this area now, after I worked with Grasshopper/Rhino for quite a while, but hit it's speed and complexity limits more and more often.

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Lsystem Seeds

Veined Leaf



Directed Growth

Autumn Leaves

Smoke Lines DOF

Smoke Lines

Spline Smoke

Reaction Diffusion

Differential Line Growth

Differential Line Growth Chain

Morning Dew

Shells in Copper

Sphere Packing

Noise Flow